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Special Buildings

DeletedUser5647

Question about Oasis (summer event building)

When it is motivated it produces 5 goods but which age does it make in the latest ages? Does a PME Oasis make PME goods or IndA goods?
 

DeletedUser7719

It produces PME goods. Do you think I need to mention that? (As I was only aiming to mention if something produced unrefined goods)
 

DeletedUser6065

+ A Whole lot.
Excellent! A tremendous work. Long needed. Very well done. . . . mk
 

DeletedUser7719

Updated the CE values I know. Should be the major ones that everyone is planning to upgrade though :)
 

DeletedUser7719

Added the two new buildings and updated the Graveyard and Old Graveyard images (I believe that was last update if I remember correctly)
 

DeletedUser7719

Added Happiness for Gingerbread House from this (1.46) update. Also included rogue and champion stats within their respective posts (rather than a link to the Table Guide to Everything)
 

DeletedUser106732

...dumb question, sorry. Are the watchfire defense percentages cumulative ? i.e. if I have 2 do I get 8% boost, 3 for 12% boost, etc. Thank you !!

Statpadr
 

DeletedUser

...dumb question, sorry. Are the watchfire defense percentages cumulative ? i.e. if I have 2 do I get 8% boost, 3 for 12% boost, etc. Thank you !!

Statpadr

Welcome to the Forge of Empires Forum :)

You are correct. Every watchfire you have provides a 4% defence bonus to your defensive army when you are attacked in PvP. Therefore, as you quite rightly say: if you have two watchfires then you will have an 8% defence bonus for your defensive army.

Princess Amira
 

DeletedUser107183

Rogue Hideout
a3CdfGy.png

  • Type: Military Building
  • Size: 2x3
  • Obtainable From: Easter Event 2013, Summer Event 2013, Winter Event 2013, Easter Event 2014, Soccer Event 2014, Summer Event 2014, Winter Event 2014
PointsProducesTraining TimeUnit costs
Building costs
Slot costs
300Rogue
1 day-- / - / 150 / 300 / 100
Unit
Pic|Type
Att.Def.Rg.Mov.Unit
Bonus
Terrain
Bonus
Special
Bonus
Points
(x1.2)
0xjOiSM.png
100(1)114--Secret Identity200
(240)
Secret Identity - This unit can transform into any of its living allies when it is hit. Then it will copy all of the stats from that unit (and lose it's secret identity ;)). If there are only units with this bonus remaining or no other living allies when it is hit, it will die immediately, so technically, it should not have a 1 for defense.

I believe once the Drummer came out, if a rogue was with a drummer, it will take 2 hits now to kill it if rogues are only units left
 

DeletedUser7719

Pretty big update within the past few days:
- Ranking points updated
- All "obtainable from" has been updated
- "Tomorrow" color changed to be a bit more legible
- Backend update to make finding/editing single values easier
- Gold, Silver, Bronze, and Stone Awards added
- Easter Event buildings added
 
The Maypole can be upgraded twice- the first upgrade not only increases happiness, but also adds a +5% bonus to coins, and the second not only further increases happiness, but raises the coin bonus to +9%. However, each upgrade also increases size- the first to 3 x 2 and the second to 3 x 3.
 

Agent327

Overlord
The Maypole can be upgraded twice- the first upgrade not only increases happiness, but also adds a +5% bonus to coins, and the second not only further increases happiness, but raises the coin bonus to +9%. However, each upgrade also increases size- the first to 3 x 2 and the second to 3 x 3.

What brought on the urge to mention this on a thread that has been dead for over two years? Wanted to get into the spotlight?
 
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