DeletedUser105078
Proposal:
For peaceful players, create just ONE new world where plundering is disabled.
Have you Checked the Ideas section for the same/similar idea
Searched and not found.
Reason:
This game attracts not only people who are into fighting, but also people who are just into building cities; unfortunately, the plundering aspect of the game usually upsets people who are not into fighting. They usually complain a bit and then leave the game. You don't often see them in this forum. But in the game, I meet these peaceful people all the time.
Maybe FOE was not originally designed for us peaceful folk - but we do play, and spend diamonds too, so it might be to everyone's advantage to keep us
Details:
We have 11 worlds at the moment - I suggest we have a 12th world where plundering is disabled. This would be similar to other games, where you have a choice of PvP or non-PvP servers. Actually, the PvP aspect of FOE is fine, many people do it just for points or because they enjoy the battle strategy, and they announce in their profile that they do not plunder. The battle system in FOE is great, imo, because it is strategy based and does not harm another player. GvG is also fine to have available because you can chose to do it or not to do it. But for peaceful players, the plundering is an intrusion on their play-style.
Visual Aids:
N/A
Balance:
N/A
Abuse Prevention:
None that I can think of.
Summary:
Create a 12th world where plundering is disabled to attract and keep peaceful players.
For peaceful players, create just ONE new world where plundering is disabled.
Have you Checked the Ideas section for the same/similar idea
Searched and not found.
Reason:
This game attracts not only people who are into fighting, but also people who are just into building cities; unfortunately, the plundering aspect of the game usually upsets people who are not into fighting. They usually complain a bit and then leave the game. You don't often see them in this forum. But in the game, I meet these peaceful people all the time.
Maybe FOE was not originally designed for us peaceful folk - but we do play, and spend diamonds too, so it might be to everyone's advantage to keep us
Details:
We have 11 worlds at the moment - I suggest we have a 12th world where plundering is disabled. This would be similar to other games, where you have a choice of PvP or non-PvP servers. Actually, the PvP aspect of FOE is fine, many people do it just for points or because they enjoy the battle strategy, and they announce in their profile that they do not plunder. The battle system in FOE is great, imo, because it is strategy based and does not harm another player. GvG is also fine to have available because you can chose to do it or not to do it. But for peaceful players, the plundering is an intrusion on their play-style.
Visual Aids:
N/A
Balance:
N/A
Abuse Prevention:
None that I can think of.
Summary:
Create a 12th world where plundering is disabled to attract and keep peaceful players.
Last edited by a moderator: