DeletedUser
Considering the amount of comments here, including the mod's "work with it", one would think the devs would remove their collective heads from the sand and fix a very long-standing problem.
My city is currently waiting in limbo, reduced to growth purely on coin, supplies, and research to build new structures. With only 170k points, I'd achieved 4800 battle wins, both in GvG and heavily in PvP...owning the 4 towers I was in. With the failure of a neighborhood structuring system, I'm forced to drop barracks I was using in order to level up much quick to stop some of the attacks I'm now getting from those 2 and 3 Ages above me. The irritating "how to avoid plundering" is great for newbies, but these replies and comments are coming from experienced players that understand the nuances of the game....like trying to teach fish how to swim.
The mods, who although try to some extent, are simply hockey goalies taking the shots while the devs collect paychecks for not really making the game as good as it could be. Not one dev has admitted that the program is seriously flawed. Instead, they roll out new issues to cover up the bad (and the new ones haven't always been very well thought out).
You can put a new coat of paint on a rusted car, but under that shiny paint...the car is still falling apart.
The consensus here has been unanimous, including the reluctant admittance from the mods that it's not correct.
Since BETA, this has been an issue. One need only look back at the forum from a couple years ago and see this same subject repeated over and over again.
Exactly when will we hear from a dev that someone is actually working on a solution?
...or is the sand too comfy around their heads?
My city is currently waiting in limbo, reduced to growth purely on coin, supplies, and research to build new structures. With only 170k points, I'd achieved 4800 battle wins, both in GvG and heavily in PvP...owning the 4 towers I was in. With the failure of a neighborhood structuring system, I'm forced to drop barracks I was using in order to level up much quick to stop some of the attacks I'm now getting from those 2 and 3 Ages above me. The irritating "how to avoid plundering" is great for newbies, but these replies and comments are coming from experienced players that understand the nuances of the game....like trying to teach fish how to swim.
The mods, who although try to some extent, are simply hockey goalies taking the shots while the devs collect paychecks for not really making the game as good as it could be. Not one dev has admitted that the program is seriously flawed. Instead, they roll out new issues to cover up the bad (and the new ones haven't always been very well thought out).
You can put a new coat of paint on a rusted car, but under that shiny paint...the car is still falling apart.
The consensus here has been unanimous, including the reluctant admittance from the mods that it's not correct.
Since BETA, this has been an issue. One need only look back at the forum from a couple years ago and see this same subject repeated over and over again.
Exactly when will we hear from a dev that someone is actually working on a solution?
...or is the sand too comfy around their heads?